Saving Projects and Light shows
In this guide, we'll walk through the main steps for saving your SoundSwitch light shows and projects in a clear and organized way.
File Menu Options:
- New Project: Creates a brand-new project. Each project contains all your venue and fixture details along with scripted track data. You can have multiple projects, and they can be saved wherever you want.
- Open Project: Access an existing SoundSwitch Project. You can open projects from any location on your computer or external drive. SoundSwitch will automatically reopen the last project you worked on when you restart the program.
- Save Project: Saves all project information including venue details, fixtures, auto-loops, static looks, position cues, and attribute cues. Note: This doesn't save any scripting work. For that, you should use the "Save Lightshow" option.
- Save Project As: Saves the current project with a new name. Useful when you want to create a copy or save variations of your project.
- Export Project: Similar to saving, but with more control. You can export a single venue from your SoundSwitch Project or export the entire project with or without lighting files. This is handy when sharing venue information without sharing all individual lighting files.
- Save Lightshow: Saves any manual or auto-scripting work done on your audio files. Always use this before saving the project to ensure your scripting work is preserved.
- Export to Control One: Export a single venue directly to the Control One device. This includes all venue information, auto-loops, and static looks. This exported data can then be imported to another computer with SoundSwitch, making it easy for others to use your venue information.
- Import from Control One: Import SoundSwitch Project data from the Control One device. This data can then be used within SoundSwitch.
For more information on Exporting and Importing with the Control One, please see the following guide: Exporting and Importing Project Data with Control One : SoundSwitch
Saving Your Work:
SoundSwitch operates uniquely compared to other similar applications like DAWs (Digital Audio Workstations) or video editing software. In SoundSwitch, a single project can handle thousands of audio files. This means you don't need to create new projects for each audio file you work on.
Here are some key points to keep in mind:
- Loading Audio Files: When you want your scripted information to appear on the timeline, you need to load the corresponding audio file into the workspace.
- Reopening SoundSwitch: If you've made changes to an audio file, closed SoundSwitch, and then reopened it, ensure you've done two things: selected the correct venue (if you have multiple) in your project and loaded the audio file to the workspace. This ensures you can see your previous scripted information.
- Saving Project Information: Use the "Save Project" option when making any changes to your project, such as modifying a venue, adding fixtures, creating position or attribute cues, or generating static looks or auto-loops.
- Saving Scripting Changes: When you're custom-scripting or editing an auto-scripted track on the timeline, use the "Save Lightshow" option to save any changes you've made. Once you've finished, before closing SoundSwitch, remember to use the "Save Project" option to ensure all your work is saved.
- Save Regularly: Just like with any tool, remember to save your work regularly. This ensures that your progress is always preserved and helps prevent any accidental loss of data.
Additional Support:
If you have any issues or questions regarding saving your work, please feel free to get in touch via support@soundswitch.com.